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Fallout 1 water chip time limit

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Heck, half the fun of games like this lies in the exploration and it is a mistake to make players feel like they can’t risk exploring for fear of a countdown being missed.įallout’s a useful contrast, as people are still complaining 20 years later about how its water chip timer makes everything feel rushed. Moreover one of the biggest praises those games get is for the way they facilitate open-ended exploration.

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I disagree 100% that those games “seemed less realistic” because there wasn’t a numerical countdown. It’s hard to imagine a BG2 where players are given a fixed amount of time to rescue Imoen or a DOS2 where players are given a fixed amount of time to exit Fort Joy.